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Benjamin Reinsch
Illustrator & Concept artist
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Icker - Enemy Concept
Bodkin - Enemy Concept
Whirligig - Enemy concept
Brute - Enemy concept
Blunderbuss - Outlandish shotgun concept
Makeshift Crossbow
Captain Concept
"The Purpose of Winter" - Keyframe Illustration
"The Purpose of Winter" - creature concept
Shinar Apocalypse - Temple Carrier Beast
Sophia
Dust Sprites
Attack of the Hydra
God of the Swamp - Hoyaukamui
Bake Kujira - Zombie Whale Concept Art
Tidewaker
Goliath frog - Creature design
Raccoon City IV - Playground in the suburbs
Raccoon City III - Subway Car
Carnivore creature design
Raccoon City II - Arklay Mountains
Raccoon City
Harpoon Cannon
Caustic Caverns
Highland Fields
School of Mensis - Ring Concept
Ada Wong
Bloodborne II submission
Cryo Mace - Trick Weapon
Resident Evil Fan Art - Claire Redfield
Cistern concept art
Bloodborne Fanart - Ludwig and the Holy Sword
Throne room concept
Lair of the duchess
Green House Concept Art
Bloodborne Fanart - Gehrman's RIng
Bathhouse Concept Art
Eldritch Castle
Bloodborne Fanart - Willem's Ring
Bloodborne Fanart - Vileblood Ring
Yharnam Skyline
Level Design Concept Art - Bake Kujira Indie Game
Level Environment Art
Night of the Hunt
Bloodborne Fanart - Vertebra Ring
Ingame Environment Art
Jill Valentine
Bloodborne Fanart - Grave Warden Ring
Snowy landscape concept
Akihi - Ainu Indie Game Character Design
Landscape Concept
Story sketch 2
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